PostDead Space Review

September 2, 2010 – 4:32 am
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Dead Space is a 2008 survivor horror third person game from Electronic Arts, released on the Xbox 360, Playstation 3 and PC. The version I will be reviewing is the PC version.
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PostMafia 2 Demo Review

August 11, 2010 – 10:47 pm
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This is a review of the demo of Mafia 2, released on the 10th of August on Steam for the PC.
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PostD-Link DIR-655 Firmware 1.34b03 Beta

April 22, 2010 – 3:08 pm
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D-Link has released the 1.34b03 Beta firmware for the DIR-655 router.

Changelog:

Disabling the SecureSpot feature, the router will not query Bsecure when the feature is disabled
Statistics will not clear under “Status>Statistics”

The first fix was available in the previous firmware 1.34b02, I have found it stops connections that people have noticed the router give to the Bsecure servers when SecureSpot is not running. The second fix addresses a bug that appeared in that firmware causing the statistics page to report ridiculously high stats.

Using this firmware is at your own risk and will most likely void your warranty if something goes wrong.

Download:
D-Link DIR-655 1.34b03 Beta Firmware (1.33 MB) 22-04-2010 or download from D-Link
MD5: 15644CB5660A27E7DC3EAF2CEA785CC7

PostD-Link DIR-655 Firmware 1.34b02 Beta and SharePort 3.0

April 15, 2010 – 9:15 pm
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Update 22-04-2010: D-Link have released the 1.34b03 firmware that fixes an issue with the statistics page for this firmware. Get it here.

D-Link has released the 1.34b02 Beta firmware for the DIR-655 router.

Changelog:

This code addresses disabling the SecureSpot feature.
The router will not query Bsecure when the feature is disabled.

Using this firmware is at your own risk and will most likely void your warranty if something goes wrong.

Download:
D-Link DIR-655 1.34b02 Beta Firmware (1.33 MB) 15-04-2010 or download from D-Link
MD5: DBE6A2D2628894B3253024111307735E

D-Link has also released SharePort version 3.0 for Mac OSX and Windows.

There doesn’t appear to be a changelog but I will add one if it appears.
Add a comment below with any results you have regarding these.

Download:
SharePort 3.0 Windows (5.47 MB) 15-04-2010 or download from D-Link
MD5: D42166F5E46E6AAA845BDC4B42EFAE32
SharePort 3.0 Mac OSX (9.01 MB) 15-04-2010 or download from D-Link
MD5: 30B1B71D1CADC69B5C5EB4D39247F38D

PostThe Saboteur Review

April 14, 2010 – 10:50 pm

This review took a little longer than it should have.

First Impressions

At first I wasn’t too excited about the game, it looked interesting and the style was something different but I wasn’t expecting this game to really change much when it comes to a sandbox game. I only saw 2 reviews about this game before buying it and they were generally positive, they were reviewing the PS3 version however this is the PC version, I was expecting to have the usual PC issues but not as many as I eventually did.

This game seems polished at first, the animations are smooth and it has great atmosphere, the controls are easy enough to handle and the story starts off as expected, a little cheesy, but bearable.

Graphics

Steep requirements. I tried running it on a PC similar to mine but with a Geforce 7600GT and even at the lowest settings possible it was unplayable, perhaps this is more to do with a lack of control over things to turn off but I could just not make it run well, my SLi 8800 GTXs were however able to handle it fine at maximum settings @ 1680×1050.

Speaking of settings, you know you’re dealing with a console port when the settings are chosen by a separate program, and even then it’s a little limited:

The Saboteur videosetup.exe

I guess it’s cheap that way

This is the basic stuff. Not even any anti-aliasing settings? It does it’s job, but PC gamers generally expect more customisation. Also I’m assuming this game can be run in Direct X 9 mode seeing as it runs on XP, but there’s no information about how to force it to do that on Vista/7, if the game has that ability of course.

Graphics wise it is quite a stunning game. The animations are extremely smooth except when certain characters suddenly stop lip syncing in cut scenes while the audio of them speaking is still occurring, or when they are moving about and suddenly twitch from pose to pose instead of animating that way, which breaks the atmosphere a bit, again this only seems to occur in certain characters, the main character for example is great compared to most of the others.

The environment is quite well done, especially the change between occupied and unoccupied areas, birds flying around, guards attacking bystanders and searchlights in the sky are little things that really help immerse you in the game.

There is however a certain blemish in the consistency, most of the game’s graphics are very polished, but some things are lacking, certain textures are low quality, there are numerous gaps where textures meet and the warehouse at the start of the game for example is obviously a simple structure but with low res textures and the minimum amount of polygons needed to make up the structure, it looks out of place in such a detailed and polished game.

Another point is anti-aliasing, it does have it, but in the case of edges, similar to Bioshock 2 and S.T.A.L.K.E.R, it’s very low if not missing completely (to be honest I can’t tell), it is quite noticeable in this game occasionally, so those that love image quality may not like it. You can force AA now using nHancer but it is very slow, even forcing 2xCSAA slowed the game down to a crawl on my PC, however newer graphics card owners might be able to get playable frame-rates with it. This of course was the case for Directx 10, 9 (Windows XP) may be different.

Sound

The in-car music is pleasant and doesn’t distract from the game, it helps paint the picture of the time period, this is the same as when you are in an occupied area with the distant air raid sirens and loudspeaker announces.

I expected the main character’s comments about things (getting chased, falling from a height, entering a suspect area) to get annoying over time, however it still hasn’t, perhaps it’s due to it not being overdone when I don’t want it to.

In the same vein, I particularly like the times when you are climbing a building and a french woman yells various comments like “get down from there” or “you’ll break your neck”, it really helps make it feel like a real living city rather than just a bunch of NPC zombies around you.

The accents are a little cheesy and the lines are as well, but it works. The lip syncing gets let down occasionally though.

Gameplay

This plays much better than other sandbox games I have played on the PC, the controls are simple and efficient, though 1-4 to select weapons and scrolling the mouse wheel to holster them? That’s a strange choice that I still can’t get used to, as is forgetting that you use E for some actions like opening doors, chatting with characters and mouse clicks for others, like placing dynamite, this caused many frustrating situations.

The cars have a bit of a learning curve, they don’t handle like you expect them to, they seem to drive like hovercrafts in a way and they sort of slide while cornering like they’re hovering above the ground rather than being stuck to it which lets the realism down a bit. Once you get the hang of them it becomes easy to corner at high speeds etc. Most of the cars handle differently and go at different speeds which means if you want to use a car that can outrun the police there is actually one available that you can get quite easily.

Physics works well, except in some cases the car can hit something and fly up into the air for no reason, or hit the ground it is driving on and suddenly stop. Cars in this game are very sturdy and even more so if you get certain upgrades or perks, they can take a beating and still be fine to drive around, you can keep a car for many missions if you want to, cars also stay where they are if you leave them, unless you reload or restart the game which can be handy if you need to duck down the road to blow some things up and come back to your car.

Where most sandbox games make you lose your car constantly or hold back, this one gives you them by the truckload and lets you keep them for free.

Combat is also a little hard, using your fists/feet to fight works well and is fairly easy and shooting guns is what I was used to but the cover system is a little weak, most of the times the character doesn’t properly hide or give any indication he’s under cover, then occasionally he will stick to something when you don’t want him to, or stick to the wrong wall, there is also this odd thing that causes the character to crouch automatically at odd times and if you’re crouching you’re being suspicious and this can get you in trouble with the Nazis pretty quickly.

Also when you are behind cover you can’t shuffle your position, you will simply just walk out of cover again, so this can make aiming really hard if an enemy is obscured, your aim also changes between when you are shooting and covering, so aiming when you are covered, then coming out of cover, you must re-aim before you shoot, this is the kind of thing that can get your character killed in a firefight.

Climbing buildings becomes tedious after a while and constantly having to press the spacebar to get him to climb from window to window which may have to be done up to 10 times to get up a building is frustrating, it’s slow to climb, there’s a small but noticeable wait before you can jump again, instead of hopping constantly from window to window. I found myself hoping there would be a drainpipe on each building that I went to just so I didn’t have to put up with that, as drainpipes can be climbed quickly and without stopping.

A nice feature also is when blowing up things they can actually hit you and kill you if you’re not out of the area. The map allows you to select a location and will GPS-style guide you to it on the car, similar to GTA 4, though a lot more buggy.

There are many different weapons in the game but I spent most of it with the silenced pistol and either a rifle or a Panzerschreck, upgraded of course, upgrades are cheap and it’s very fast to get enough contraband to unlock them all.

Story

The story is fairly simple, race car driver before the war, living in Nazi occupied France during the war and recruited into the liberation group, you must do missions for them in order to overthrow the Nazis. Nazis have been done to death in games but this one does it well the characters are believable to a degree and don’t make me cringe as much as other games do. The flashback at the start of the game where you play the character months before really helps see the world that he is living in and gives a good backstory.

Bugs

If GTA 4 was a train wreck, this was the Hindenburg Disaster, this game has a serious case of the gremlins.

Apart from the physics issues above, the game sometimes freaks out and throws cars from the sky in the main menu screen but that’s just the tip of the iceberg.
At release if you had an ATI graphics card there was a significant chance that the game wouldn’t even start up for you, if you had a quad core CPU the game could freeze occasionally and everyone experiences problems with the game crashing when opening notes.
With the one and only beta patch released some of the issues were fixed, some ATI users were able to start the game and some crashes stopped, their workaround for the crashes on quad core CPUs was to change the affinity when playing the game to 2 CPUs only. They seem to have not acknowledged the crash when opening up notes either.
What makes it worse is that due to Pandemic games not being with us anymore it’s unknown if another patch will be released.

To note: After installing the latest Nvidia Forceware drivers (197.45) the game has stopped needing the affinity workaround and hasn’t randomly crashed yet, though I don’t know what they would have to do with it I’m just happy it is working for now.

Summary

What’s wrong with it?

Graphics – Needs more options, anti-aliasing or at least control of, small glitches, consistency issues.
Sound – Bad lip syncing.
Gameplay – Bad detection of cover, random crouching (bug maybe?).
Bugs – Gremlins, very very bad, but surprisingly playable.

What’s good with it?

Graphics – Smooth animation, generally polished.
Sound – Atmospheric and enjoyable.
Gameplay – GPS/Map usage, retry missions shortcut, good controls.

Last words

This was a fun and enjoyable game, if it wasn’t so damn buggy it would be one of the best games I have played this year. it may be a bit of a console port that we are so used to seeing these days but if you’re worried about the bugs get a console version.

Score

85% Satisfaction

PostAge Of Empires 2 in VMWare

March 14, 2010 – 1:22 am
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Ever since I ran Hidden & Dangerous Deluxe in a VMWare Windows XP machine in order to get around Windows 7 and Vista incompatibilities I have wondered what other games this would work with and how to get it working a little easier.

I haven’t played Age Of Empires 2 or the Conquerors expansion in a while so I was surprised when after installing it and starting my first game I ended up with strange colour issues, eg, red grass and purple water, the game would also crash occasionally when trying out different compatibility modes. So I tried my Windows Vista laptop, but the same thing happened with it, I tried using Wine on my linux laptop but 9 times out of 10 it causes x.org to crash and other times it just ran too slowly.

I had since deleted my VMWare virtual machine, so I looked for a quicker option and came across this to quickly convert an XP mode virtual machine to a working VMware image usable in the free VMWare Player, in total it took about 15 minutes to get up and running and at no cost other than a Windows 7 license that can use XP Mode.

The game works fine out of the box, here’s an example:


Having problems? Download video: MP4 | OGG

That example was for the expansion pack but it also works fine without.

PostD-Link SharePort Update

August 20, 2009 – 9:07 pm
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Update: D-Link has released a new firmware for the DIR-655 here, it contains a version of SharePort that is newer than SX Virtual Link.

I haven’t been following D-Link’s SharePort fiasco since the first few months of my previous blog posting about it here. This is due to the fact that as many users have experienced since the original release it appears to have gained more and more bugs in each new version and we only occasionally see them being fixed.

A forum post in the official D-Link forums about the Apple OSX users of the software pointed me to the fact that the drivers and software used to connect to the router appears to have been made by a company called Silex Technology.

I searched around and found SX-Virtual Link, the original name of the D-Link SharePort Utility, upon downloading and installing the latest version 3.2.3 I found that the application was the same as the SharePort Utility except for the branding and the version. D-Link’s latest SharePort Utility has the date 2009/01/06 and theirs is 2009/02/02, there is also a major version difference, the specific version number for the utility/drivers with SharePort is version 4.9.5 and SX-Virtual Link is up to version 5.3.0.

Upon using the utility I had no problems at all connecting to my D-Link DIR-655′s device, I used a wireless mouse to test the functionality and it worked flawlessly for some time, so I am encouraging users who currently have issues with SharePort to uninstall it and install SX-Virtual Link and see if it fixes any of the issues you are currently having with your devices.

For OSX users I have not been able to test out the OSX version and I am unaware of any changes you might need to make to get it working but I will provide a link below for those users to test if they so wish.

You can get the latest version of SX-Virtual Link just below:

These are updated versions (3.4.0) 31/12/2009

SX Virtual Link 3.4.0 Windows
SX Virtual Link 3.3.0 Mac OSX

Please comment below with your experiences.

PostD-Link SharePort new release 1.10 and DIR-655 1.30 Firmware

April 16, 2009 – 8:52 pm
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Update 16th January 2010: 1.33b01NA has been released.

Update 20th August 2009: All users having issues with SharePort, check out this post for the latest information.

Update 1: The 1.30 firmware now has a beta tag and is available at: ftp://ftp.dlink.com/Gateway/dir655/Firmware/dir655_firmware_130_beta.zip. Before downloading please read below as this firmware isn’t like the others:

Update 2: Firmware 1.31 is available from the D-Link website now, you can get it here.

Update 3: Beta firmware 1.32NA is available now, it fixes a SharePort issue, read about it and download here.

Update 4: Firmware 1.32NA FINAL is available now, read about it and download here.

Update 5: D-Link has released a new beta firmware for the DIR-655 here, it ONLY fixes *a* SharePort issue.

It appears that D-Link have updated the firmware of the DIR-655 router to v1.30, however it has been pulled from their servers just after release, if it becomes available again it should be at ftp://ftp.dlink.com/Gateway/dir655/Firmware/dir655_firmware_130.zip which is the link they had before it was pulled. The most likely reason for pulling the release is due to that fact that it cannot be downgraded once it is installed, coupled with the fact that it removed wireless B support makes it a bit of a gamble.

According to a D-Link forum admin:

The 1.30 Firmware has been taken down from the support site. It may do a little too much at once.
Removing 802.11b is not a bad thing for most people.
Conditions that make a firmware unable to be downgraded are not always avoidable.
Distributing a firmware that removed 802.11b and also will not allow the end-user to downgrade said firmware, could result in customer service or RMA issues neither the customer, seller, or manufacture desire.

Granted from what I have seen, people are reading the release notes and the warnings about the firmware, but I am looking to be on the safe side as the user base with access to the code made change (not read).

It may go back up because the benefits to the majority are to great, but for now we just need too take a closer look at the release.

It is available to download on some sites and people who have installed it are finding it to be a good release, but I urge people not to try it just yet as D-Link may put a new version out soon that can be downgraded or has wireless B support.

Change Log:
Fix DHCP server issue.
Modify the turn from “Network USB” to “Shareport” in the option of “My USB Type is:”
Add Advanced DNS Service feature.
Add SecureSpot 2.0
Remove the 3G from GUI
Fix LLTD wrong icon in Vista.
Fix reboot issue when connecting to Internet
Add Graphical authentication to log-in page.
Removed 802.11b
This firmware can not downgraded to previous versions.
Guest Zone disable SharePort support (USB spec v1.05)
New SharePort support PC/Mac (Requires Utility Installed on PC or Mac to work)
Router time is not reset when factory reset.
Fix schedule end time error.

SharePort 1.10 for PC and now 1.01 for Mac OSX was released at the same time, the PC version has a lower version number than the previous 1.14 release but it is most likely a newer version.
Update: This appears to only work with the above 1.30 firmware.

You can get it here for: Windows OSX

PostWindows 7 Conexant Sound Card Issue

April 10, 2009 – 4:56 pm

I am running the Windows 7 beta on my 4 year old Laptop, It’s not recommended but it does run well, using the Windows XP display and ethernet drivers it is a well functioning machine that doesn’t act much different from when it had Windows XP installed, however there is an odd issue with the sound card driver from Windows update that I will explain.

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PostWindows 7 – Can’t delete exe files on Desktop

March 6, 2009 – 1:18 am

During my testing of Windows 7 I have had almost no issues to report, the only things that have been of notice have been third party or driver related. Then there’s the permissions bug, this bug is so elusive that hardly anybody has reported it and nobody has a solution, not even me.

Update 1: It appears that as of build 7068 this bug may have been fixed, see comments below for details.

Update 2: There are reports the bug has reappeared in the RTM build, it can also occur in Windows Vista but slightly less often.

Update, September 2 2009: It has been mentioned below that this website has a possible fix and that it can fix both Windows Vista and Windows 7. I don’t get this bug any more on any of my machines so I am unable to verify it however.

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